A downloadable shader

Download NowName your own price

If you ever wanted to recreate the "unmoving plaid" effect as seen in shows like Chowder and Wunschpunsch? This is a very easy way to get this effect in Game Maker Studio 2.3!

NOTE: The texture spritess you use for the plaid effect require "Separate Texture Page" to be checked  in the Sprite Editor->Texture Settings, otherwise it will cause issues. 

Included is a demo on how to set up the system; it is very minimal, but it should be enough for you to start implementing this in your games in no time!

There are 3 scripts and 1 shader required for this to work:

  • get_color(color,use_hex)
  • draw_plaid_begin(colors_array,  textures_array)
  • draw_plaid_end()
  • shd_plaid

Here is a three line example of me replacing grey with a stone texture on my floor object:

"draw_plaid_begin(get_color([ $868686],1),[sprStoneTexture]);

draw_sprite(sprite_index,-1,x,y);

draw_plaid_end();"

Please let me know if you have any questions or run into any  issues.

Published 5 hours ago
StatusReleased
CategoryAssets
Authorrainbowtuba
TagsGameMaker, Shaders, Textures

Download

Download NowName your own price

Click download now to get access to the following files:

unmoving_plaid_demo.yyz 377 kB
unmoving_plaid_required_assets_only.yymps 8.2 kB

Leave a comment

Log in with itch.io to leave a comment.